Unbalancing

Balance and unbalancing is an advanced topic. The principles require an abstract understanding of momentum and inertia, as well as the motive and structural support of an extended body. This can be studied as theory, but is only effective if trained - as a lot of skills are involved.

Centre of Gravity

The key sensing principle in unbalancing is to detect and follow the opponent's centre of gravity (COG), and its movement. For a motionless body, the COG of a straight standing person is about two or three inches above the navel and inside the body, however, the opponent is normally not straight standing - at the very least, their legs are bent somewhat. In a front stance, crouch, or low back stance, the COG is at about the location of the (lower) dan jun - ie, about two inches below the navel. The front/back location varies a lot with leg position.

In Motion

In motion, the aggregate motion of the person may be considered as the movement of the COG, although the limb (leg, usually) applying the main motive force can often be ignored in this context - it is more of a 'part of the ground', than of the person.

Gravity and Upward Reaction

Both limbs (legs) are applying vertical forces to resist gravity, and also may (almost always do) apply horizontal forces and torques which are partly mutually cancelled out, and partly produce motion. To accelerate the body, the main force acting on the COG comes from a push by the foot/leg, from behind the COG. To decelerate, the main push is from in front. The other foot can pull to supply additional force, but this is always secondary. The same applies to turning and spinning - where a net torque results.

The body will remain at rest or in constant linear motion unless a force is applied

Non-rigid Bodies

Since the body is not rigid, different parts move with constrained relative motion. The constraints come from the rigidity of the bones, external forces, and intentional forces applied by the body's muscles. Some forces will mainly re-arrange the alignment of the body, while others will act on the COG.

Two Bodies

Interactions between two bodies, are best understood in terms of the centre line between the bodies - ie, the line directly between the COGs. Forces along this line are maximally effective on the COG of the recipient. Forces delivered from above the line (or downwards from below) are also pretty effective, but will tend to squash downwards (or pull upwards) the recipient. Any force off-line to the side will tend to spin or tip the recipient as well as move them. Spinning and tipping are less useful in the self-defence context.

Likewise, the person delivering the force will receive minimal recoil if their push is delivered from their COG, and with the COG braced straight into the ground (ie, using the reaction of the ground). Any force delivered from off-line, to the side, will tend to spin the pusher - which can be corrected dynamically via a set-up movement (go initially the opposite way to which you expect to be counter-reacting), or which can be corrected by a re-location of the COG (eg, lean), or some reactions through the legs with the ground.

Essentially, the opponents are experiencing a two-body collision. If one is highly skilled, the collision will maximally upset the other person, with virtually no effect on the pusher. For a highly skilled person, a push can be accepted without much effect - a combination of using rooting and re-bounding to repulse the pusher. This requires good timing (and sensing), and a fairly relaxed and alert body - at extremis, the counter-reaction is of the same size as the pusher's effort, just smarter, better aligned, and a little more sudden.

Training

This is tricky to understand as physics theory, but can be readily learnt by the body. Simply work with a co-operative partner - trying repeatedly to move them with gentle pushes. Learn the effect of smaller pushes - the big ones will be trivial to understand in comparison. Then try to turn the person by pushing off-line, but without a counter re-action in your body.

Other practice includes pushing fixed object (like trees), 'testing' where the receiver of the push sometimes stops resisting (so as not to learn over-stepping), accepting and reversing pushes, push with follow-up footwork. Importantly, don't lean.

Leverage

Lastly, you can apply a synthetic force, by simultaneously applying forces and torques from more than one contact point. This may be the use of both hands, or may include a pivot like a leg, hip or shoulder - judo style unforced throws and reaps work, in part, in this way (see throwing for the other factors in throws).

Throws resulting from controlling joints apply the leverage much more finely, and rely on angles of joints - angles which the joints cannot exceed without much pain and damage.

These skills are also part of the techniques of throwing and restraining. Here I wish to emphasise the momentum and interia aspects, rather than the leading and controlling aspects. A good bump can often get you out of trouble and also give unexpected opportunities.

Train hard. Train smart.


Tom Osborn - March 22 1996